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The column works out the slot from the pointer (cards no longer handle drag enter/leave, which
flickered on their child elements); a gap of the card's height opens there with framer-motion,
the dragged card leaves its old place and lights up where it lands.
The realtime handler reloaded with the loadData of its first render ("Alle Aufgaben"), so a
selected list showed other lists' tasks after TASK_REORDERED; it now calls the current one.
v0.38.1.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>