Merge dev into main (v0.55.0)
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sandrodach committed 2026-11-02 11:34:39 +01:00
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@@ -6,6 +6,18 @@ Das Format folgt [Keep a Changelog](https://keepachangelog.com/de/1.1.0/), die V
## [Unreleased]
## [0.55.0] - 2026-11-02
### Added
- Verbindungsstatus am Profil mit drei Zuständen: grün „online“ (Live-Verbindung), gelb „eingeschränkt“ (Server erreichbar, aber keine Live-Verbindung, z. B. hinter einem Firmen-Proxy; Notizen gleichen sich langsamer ab, andere Änderungen erscheinen beim Zurückkehren in den Tab) und rot „offline“. Am Desktop steht der Status jetzt immer unter dem Namen, nicht nur ohne Verbindung.
### Fixed
- Hinter einem Firmen-Proxy stand am Profil dauerhaft „offline“, obwohl die App funktionierte.
- Notizen: Wer nach einem Wechsel in eine andere App oder ein anderes Fenster im selben Punkt weitertippte, bekam eine Konfliktmeldung gegen den eigenen Text.
- Notizen: Nach einem echten Konflikt entstand bei jedem Weitertippen eine weitere Konfliktkopie. Jetzt gibt es eine Kopie mit dem eigenen Text; der Punkt selbst zeigt nach dem Verlassen die andere Version.
- Anmeldung: Tab springt vom Benutzernamen direkt ins Passwortfeld, „Passwort vergessen?“ kommt danach.
- Handy: Seiten lassen sich nicht mehr ins Leere scrollen, wenn der Inhalt auf den Bildschirm passt (die Höhe richtet sich nach dem sichtbaren Bereich statt nach der Höhe ohne Adressleiste).
## [0.54.0] - 2026-11-02
### Added
@@ -807,7 +819,8 @@ Das Format folgt [Keep a Changelog](https://keepachangelog.com/de/1.1.0/), die V
- Geteilte Listen (Einkaufs-, Pack- und Checklisten) mit `#Kategorie`-Gruppierung, Mengenangaben und Echtzeit-Abhaken.
- Benutzer-, Gruppen- und Admin-Verwaltung (Ersteinrichtungs-Assistent, Einladungscodes, Profilbilder, persönliche API-Keys & Webhook-Ingest `/api/v1/webhooks/ingest`, JSON-Datenexport) sowie CSS-Theme-Engine mit 4 Themes (`Dark`, `Light`, `High Contrast`, `Soft`) und PWA-Unterstützung.
[Unreleased]: https://git.dsit.me/sandrodach/MindSift/compare/v0.54.0...dev
[Unreleased]: https://git.dsit.me/sandrodach/MindSift/compare/v0.55.0...dev
[0.55.0]: https://git.dsit.me/sandrodach/MindSift/compare/v0.54.0...v0.55.0
[0.54.0]: https://git.dsit.me/sandrodach/MindSift/compare/v0.53.0...v0.54.0
[0.53.0]: https://git.dsit.me/sandrodach/MindSift/compare/v0.52.0...v0.53.0
[0.52.0]: https://git.dsit.me/sandrodach/MindSift/compare/v0.51.0...v0.52.0
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@@ -173,7 +173,7 @@ Die Tests laufen beim Image-Build (Frontend: `npm run test:run`, Backend: `go te
- **Neue Version:** Jeder Build legt `version.json` (Version und Build-Kennung) neben `index.html`, nie gecacht. Die App vergleicht sie mit ihrer eigenen Kennung beim Zurückkehren in Tab oder App, alle 15 Minuten und nach einem Neustart des Servers (Echtzeit-Verbindung wieder da) und zeigt dann „Neue Version verfügbar“ mit „Jetzt aktualisieren“ ([lib/useUpdateCheck.ts](../frontend/src/lib/useUpdateCheck.ts)).
- **Zustand pro Tab:** Der offene Bereich (Triage, Workspace, Aufgaben …), die offene Notiz und die gewählte Liste stehen in `sessionStorage` ([lib/viewSession.ts](../frontend/src/lib/viewSession.ts)) und bleiben beim Neuladen erhalten.
- **Hinweis:** Ein Banner über der unteren Navigation zeigt „Offline“ und die Zahl wartender Änderungen bzw. „Synchronisiere…“.
- **Verbindungsstatus im Kopf** ([lib/useServerOnline.ts](../frontend/src/lib/useServerOnline.ts)): Maßgeblich ist die app-weite Echtzeit-Verbindung (WebSocket/SSE), nicht `navigator.onLine`; so fällt auch ein ausgefallener Server auf. Offline gilt erst nach 4 s ohne Verbindung (Start, kurze Reconnects), ohne Gerätenetz sofort. Desktop: „● offline“ unter dem Namen, nur ohne Verbindung; Handy: Punkt am Profilbild, grün oder rot.
- **Verbindungsstatus im Kopf** ([lib/useConnectionState.ts](../frontend/src/lib/useConnectionState.ts)): Maßgeblich ist die app-weite Echtzeit-Verbindung (WebSocket/SSE), nicht `navigator.onLine`; so fällt auch ein ausgefallener Server auf. Fehlt sie länger als 4 s (Start, kurze Reconnects überbrückt), fragt die App `/api/v1/health` (danach alle 15 s): Antwortet der Server, ist die Verbindung **eingeschränkt** (z. B. Proxy, der SSE puffert; Notizen laufen dann über Long Polling, andere Änderungen erst beim Zurückkehren in den Tab oder Neuladen), sonst **offline**. Ohne Gerätenetz sofort offline. Anzeige als Punkt grün/gelb/rot: Desktop mit Text unter dem Namen, Handy am Profilbild.
## App-Icons, PWA & Social-Preview (Open Graph)
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@@ -6,7 +6,7 @@
[![Self-Hosted](https://img.shields.io/badge/100%25-Self--Hosted-2563eb?style=flat-square)](#)
[![Docker](https://img.shields.io/badge/Deployment-Single%20Container-2496ed?style=flat-square&logo=docker&logoColor=white)](#-schnellstart)
[![SQLite](https://img.shields.io/badge/Daten-SQLite-003b57?style=flat-square&logo=sqlite&logoColor=white)](#-deine-daten-gehören-dir)
[![Version](https://img.shields.io/badge/Version-v0.54.0-16a34a?style=flat-square)](CHANGELOG.md)
[![Version](https://img.shields.io/badge/Version-v0.55.0-16a34a?style=flat-square)](CHANGELOG.md)
**MindSift** ist eine selbst gehostete Schaltstelle für spontane Gedanken, Aufgaben mit Kanban-Board, hierarchische Outliner-Notizen, die mehrere Personen gleichzeitig bearbeiten können, und gemeinsame Listen. Alles läuft als ein einzelner Container mit eingebetteter SQLite-Datenbank, auf deinem eigenen Server.
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@@ -99,7 +99,7 @@ const main = async () => {
await B.page.getByText('Darunter', { exact: true }).first().click();
await B.page.keyboard.press('Home');
await B.page.keyboard.press('Backspace');
const notice = await waitFor(async () => B.page.getByRole('status').innerText(), 3000);
const notice = await waitFor(async () => B.page.getByRole('status').filter({ hasText: /bearbeitet/ }).first().innerText(), 3000);
check(!!notice && /bearbeitet diesen Punkt gerade/.test(notice), `Hinweis statt halber Aktion: ${notice}`);
await sleep(1500);
const afterMerge = (await serverBlocks(admin, doc.id)).map((b) => b.content).sort();
@@ -133,7 +133,7 @@ const main = async () => {
check(!!conflictShown, 'Konfliktkopie wird markiert angezeigt');
// The user's cursor is still in the original bullet (it holds the lock), so the admin may not overwrite it
await A.page.getByRole('button', { name: 'Übernehmen' }).first().click();
const refused = await waitFor(async () => A.page.getByRole('status').innerText(), 3000);
const refused = await waitFor(async () => A.page.getByRole('status').filter({ hasText: /bearbeitet/ }).first().innerText(), 3000);
check(!!refused && /bearbeitet/.test(refused), `Übernehmen in einen fremd gesperrten Punkt wird verweigert: ${refused}`);
// The user holding the original can accept once the copy's author (here a separate API client that never
// renews its lease) no longer holds the copy, i.e. after at most 20 s
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@@ -1,12 +1,12 @@
{
"name": "mindsift-frontend",
"version": "0.54.0",
"version": "0.55.0",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"name": "mindsift-frontend",
"version": "0.54.0",
"version": "0.55.0",
"license": "AGPL-3.0-only",
"dependencies": {
"@fontsource-variable/inter": "5.3.0",
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@@ -1,7 +1,7 @@
{
"name": "mindsift-frontend",
"private": true,
"version": "0.54.0",
"version": "0.55.0",
"license": "AGPL-3.0-only",
"type": "module",
"scripts": {
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@@ -60,7 +60,7 @@ import { SharedListsView } from './features/lists/SharedListsView';
import { SetupAndAuthView } from './features/auth/SetupAndAuthView';
import { OAuthConsentView } from './features/auth/OAuthConsentView';
import { OfflineBanner } from './components/OfflineBanner';
import { useServerOnline } from './lib/useServerOnline';
import { useConnectionState } from './lib/useConnectionState';
import { SharedImportToast } from './components/SharedImportToast';
import { outboxCount, clearOfflineData } from './lib/offline';
import { DemoCountdown } from './components/DemoCountdown';
@@ -83,6 +83,17 @@ import { APP_VERSION } from './version';
import { readViewSession, writeViewSession } from './lib/viewSession';
import { setVoicePreference } from './lib/voice';
// Connection status at the profile (useConnectionState); full class names for Tailwind
const CONNECTION_STATUS = {
online: { label: 'online', dot: 'bg-status-ok', title: 'Online – Änderungen kommen sofort an' },
limited: {
label: 'eingeschränkt',
dot: 'bg-status-warn',
title: 'Eingeschränkt – der Server ist erreichbar, aber keine Live-Verbindung (z. B. Firmen-Proxy); Notizen gleichen sich langsamer ab, andere Änderungen erscheinen beim Zurückkehren in den Tab oder nach dem Neuladen',
},
offline: { label: 'offline', dot: 'bg-status-err', title: 'Offline – keine Verbindung zum Server; Änderungen werden später synchronisiert' },
} as const;
const APP_TABS = ['triage', 'tasks', 'workspace', 'lists', 'groups', 'user_settings', 'admin_settings', 'help'] as const;
type ActiveTab = (typeof APP_TABS)[number];
@@ -192,7 +203,7 @@ export const App: React.FC = () => {
// Profile Dropdown State
const [showProfileMenu, setShowProfileMenu] = useState(false);
const serverOnline = useServerOnline();
const connection = useConnectionState();
const [showAbout, setShowAbout] = useState(false);
const [showTriageTrash, setShowTriageTrash] = useState(false);
const { update: availableUpdate, dismiss: dismissUpdate } = useUpdateCheck();
@@ -846,7 +857,7 @@ export const App: React.FC = () => {
if (bootLoading) {
return (
<div className="min-h-screen bg-canvas text-muted flex items-center justify-center text-xs font-sans">
<div className="min-h-[100dvh] bg-canvas text-muted flex items-center justify-center text-xs font-sans">
Verbinde mit MindSift…
</div>
);
@@ -893,7 +904,7 @@ export const App: React.FC = () => {
return (
<div
className={`bg-canvas text-main flex flex-col font-sans selection:bg-accent/30 ${
activeTab === 'workspace' ? 'h-[100dvh] overflow-hidden' : 'min-h-screen'
activeTab === 'workspace' ? 'h-[100dvh] overflow-hidden' : 'min-h-[100dvh]'
}`}
>
{/* Top Header Bar: Floating on mobile, solid panel on desktop */}
@@ -986,13 +997,11 @@ export const App: React.FC = () => {
>
<span className="relative">
<UserAvatar user={user} size="md" className="shadow-sm" />
{/* Connection status like in a chat app: green online, red without server */}
{/* Connection status like in a chat app: green online, yellow limited, red without server */}
<span
role="status"
aria-label={serverOnline ? 'Online' : 'Offline – keine Verbindung zum Server'}
className={`absolute bottom-0 right-0 w-2.5 h-2.5 rounded-full ring-2 ring-canvas ${
serverOnline ? 'bg-status-ok' : 'bg-status-err'
}`}
aria-label={CONNECTION_STATUS[connection].title}
className={`absolute bottom-0 right-0 w-2.5 h-2.5 rounded-full ring-2 ring-canvas ${CONNECTION_STATUS[connection].dot}`}
/>
</span>
</button>
@@ -1064,16 +1073,14 @@ export const App: React.FC = () => {
<span className="max-w-[130px] truncate hidden sm:inline text-main font-medium">
{user.displayName}
</span>
{!serverOnline && (
<span
role="status"
title="Keine Verbindung zum Server – Änderungen werden später synchronisiert"
title={CONNECTION_STATUS[connection].title}
className="hidden sm:inline-flex items-center gap-1 text-[10px] font-normal text-muted"
>
<span className="w-1.5 h-1.5 rounded-full bg-status-err" />
offline
<span className={`w-1.5 h-1.5 rounded-full ${CONNECTION_STATUS[connection].dot}`} />
{CONNECTION_STATUS[connection].label}
</span>
)}
</span>
<ChevronDown className="w-3.5 h-3.5 text-muted group-hover:text-main transition-colors" />
</button>
@@ -56,7 +56,7 @@ export const OAuthConsentView: React.FC<OAuthConsentViewProps> = ({ user, instan
const groups = SCOPE_GROUPS.filter(([group]) => SCOPES.some((sc) => sc.group === group && offered.includes(sc.id)));
return (
<div className="min-h-screen bg-canvas text-main flex flex-col items-center justify-center p-4 font-sans">
<div className="min-h-[100dvh] bg-canvas text-main flex flex-col items-center justify-center p-4 font-sans">
<div className="w-full max-w-md panel-surface shadow-panel overflow-hidden">
<div className="p-4 bg-canvas border-b border-border flex items-center gap-2.5">
<div className="w-7 h-7 bg-accent text-on-accent rounded-btn flex items-center justify-center">
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@@ -245,7 +245,7 @@ export const SetupAndAuthView: React.FC<SetupAndAuthViewProps> = ({
// ============================================================================
if (authStatus.needsSetup) {
return (
<div className="min-h-screen bg-canvas text-main flex flex-col items-center justify-center p-4 font-sans">
<div className="min-h-[100dvh] bg-canvas text-main flex flex-col items-center justify-center p-4 font-sans">
<div className="w-full max-w-xl panel-surface shadow-panel overflow-hidden">
{/* Top Brand Bar */}
<div className="p-4 bg-canvas border-b border-border flex items-center justify-between">
@@ -472,7 +472,7 @@ export const SetupAndAuthView: React.FC<SetupAndAuthViewProps> = ({
// STANDARD LOGIN / INVITE CODE / REGISTRATION VIEW
// ============================================================================
return (
<div className="min-h-screen bg-canvas text-main flex flex-col items-center justify-center p-4 font-sans">
<div className="min-h-[100dvh] bg-canvas text-main flex flex-col items-center justify-center p-4 font-sans">
<div className="w-full max-w-md panel-surface shadow-panel overflow-hidden">
{/* Top Header */}
<div className="p-4 bg-canvas border-b border-border flex items-center justify-between">
@@ -706,23 +706,8 @@ export const SetupAndAuthView: React.FC<SetupAndAuthViewProps> = ({
/>
</div>
<div>
<div className="flex items-baseline justify-between mb-1">
<label className="block text-muted">Passwort</label>
{authStatus.passwordReset && (
<button
type="button"
onClick={() => {
setAuthTab('forgot');
setError(null);
setNotice(null);
}}
className="text-accent hover:underline text-[11px] py-1"
>
Passwort vergessen?
</button>
)}
</div>
<div className="relative">
<label className="block text-muted mb-1">Passwort</label>
<input
type="password"
value={password}
@@ -731,6 +716,21 @@ export const SetupAndAuthView: React.FC<SetupAndAuthViewProps> = ({
required
className="w-full h-8 px-2.5 input-field"
/>
{/* After the field in the markup, so Tab goes from the name straight to the password;
shown next to the label */}
{authStatus.passwordReset && (
<button
type="button"
onClick={() => {
setAuthTab('forgot');
setError(null);
setNotice(null);
}}
className="absolute right-0 -top-1 text-accent hover:underline text-[11px] py-1"
>
Passwort vergessen?
</button>
)}
</div>
<div className="pt-1">
@@ -270,11 +270,17 @@ export const OutlinerBlock: React.FC<OutlinerBlockProps> = ({
document.activeElement === textareaRef.current;
const acceptAfterUndo = Date.now() < acceptRemoteUntilRef.current;
if ((!isActivelyEditing || acceptAfterUndo) && block.content !== localContentRef.current) {
// Also when the cursor leaves: after a conflict the field held the user's own text, which now stands
// in the conflict copy, while the block itself keeps the other version
if (
(!isActivelyEditing || acceptAfterUndo) &&
debounceTimerRef.current === null &&
block.content !== localContentRef.current
) {
setLocalContent(block.content || '');
localContentRef.current = block.content || '';
}
}, [block.content]);
}, [block.content, isLocallyFocused]);
// Handle window blur / focus to instantly flush debounced input and clear zombie focus
useEffect(() => {
@@ -0,0 +1,108 @@
import { describe, it, expect, vi, beforeEach, afterEach } from 'vitest';
import { act, renderHook } from '@testing-library/react';
let statusListener: ((connected: boolean) => void) | null = null;
let currentConnected = false;
vi.mock('../api', () => ({
onRealtimeStatus: (cb: (connected: boolean) => void) => {
statusListener = cb;
cb(currentConnected);
return () => (statusListener = null);
},
}));
import { useConnectionState, SERVER_OFFLINE_GRACE_MS, SERVER_PROBE_INTERVAL_MS } from '../useConnectionState';
function setDeviceOnline(value: boolean) {
Object.defineProperty(navigator, 'onLine', { value, configurable: true });
}
let serverAnswers = false;
const fetchMock = vi.fn(async () => {
if (!serverAnswers) throw new TypeError('Failed to fetch');
return { ok: true } as Response;
});
// Runs the timers and lets the health request settle
async function wait(ms: number) {
await act(async () => {
await vi.advanceTimersByTimeAsync(ms);
});
}
describe('useConnectionState', () => {
beforeEach(() => {
vi.useFakeTimers();
vi.stubGlobal('fetch', fetchMock);
fetchMock.mockClear();
currentConnected = false;
serverAnswers = false;
setDeviceOnline(true);
});
afterEach(() => {
vi.useRealTimers();
vi.unstubAllGlobals();
});
it('stays online during the grace period at app start', async () => {
const { result } = renderHook(() => useConnectionState());
expect(result.current).toBe('online');
act(() => statusListener?.(true));
await wait(SERVER_OFFLINE_GRACE_MS + 100);
expect(result.current).toBe('online');
expect(fetchMock).not.toHaveBeenCalled();
});
it('turns offline once the server stays unreachable and back online on reconnect', async () => {
currentConnected = true;
const { result } = renderHook(() => useConnectionState());
act(() => statusListener?.(false));
expect(result.current).toBe('online');
await wait(SERVER_OFFLINE_GRACE_MS + 100);
expect(result.current).toBe('offline');
act(() => statusListener?.(true));
expect(result.current).toBe('online');
});
it('is limited when the server answers but no realtime connection gets through', async () => {
serverAnswers = true;
const { result } = renderHook(() => useConnectionState());
await wait(SERVER_OFFLINE_GRACE_MS + 100);
expect(result.current).toBe('limited');
expect(fetchMock).toHaveBeenCalledWith('/api/v1/health', expect.anything());
// Asked again while the connection is missing
serverAnswers = false;
await wait(SERVER_PROBE_INTERVAL_MS + 100);
expect(result.current).toBe('offline');
serverAnswers = true;
await wait(SERVER_PROBE_INTERVAL_MS + 100);
expect(result.current).toBe('limited');
act(() => statusListener?.(true));
expect(result.current).toBe('online');
const calls = fetchMock.mock.calls.length;
await wait(SERVER_PROBE_INTERVAL_MS * 2);
expect(fetchMock.mock.calls.length).toBe(calls);
});
it('repeated failed reconnects do not postpone the check', async () => {
currentConnected = true;
const { result } = renderHook(() => useConnectionState());
for (let i = 0; i < 4; i++) {
act(() => statusListener?.(false));
await wait(SERVER_OFFLINE_GRACE_MS / 2);
}
expect(result.current).toBe('offline');
});
it('is offline right away without device network', () => {
currentConnected = true;
const { result } = renderHook(() => useConnectionState());
act(() => {
setDeviceOnline(false);
statusListener?.(false);
});
expect(result.current).toBe('offline');
});
});
@@ -1,66 +0,0 @@
import { describe, it, expect, vi, beforeEach, afterEach } from 'vitest';
import { act, renderHook } from '@testing-library/react';
let statusListener: ((connected: boolean) => void) | null = null;
let currentConnected = false;
vi.mock('../api', () => ({
onRealtimeStatus: (cb: (connected: boolean) => void) => {
statusListener = cb;
cb(currentConnected);
return () => (statusListener = null);
},
}));
import { useServerOnline, SERVER_OFFLINE_GRACE_MS } from '../useServerOnline';
function setDeviceOnline(value: boolean) {
Object.defineProperty(navigator, 'onLine', { value, configurable: true });
}
describe('useServerOnline', () => {
beforeEach(() => {
vi.useFakeTimers();
currentConnected = false;
setDeviceOnline(true);
});
afterEach(() => vi.useRealTimers());
it('stays online during the grace period at app start', () => {
const { result } = renderHook(() => useServerOnline());
expect(result.current).toBe(true);
act(() => statusListener?.(true));
act(() => vi.advanceTimersByTime(SERVER_OFFLINE_GRACE_MS + 100));
expect(result.current).toBe(true);
});
it('turns offline once the server stays unreachable and back online on reconnect', () => {
currentConnected = true;
const { result } = renderHook(() => useServerOnline());
act(() => statusListener?.(false));
expect(result.current).toBe(true);
act(() => vi.advanceTimersByTime(SERVER_OFFLINE_GRACE_MS + 100));
expect(result.current).toBe(false);
act(() => statusListener?.(true));
expect(result.current).toBe(true);
});
it('repeated failed reconnects do not postpone the offline state', () => {
currentConnected = true;
const { result } = renderHook(() => useServerOnline());
for (let i = 0; i < 4; i++) {
act(() => statusListener?.(false));
act(() => vi.advanceTimersByTime(SERVER_OFFLINE_GRACE_MS / 2));
}
expect(result.current).toBe(false);
});
it('is offline right away without device network', () => {
currentConnected = true;
const { result } = renderHook(() => useServerOnline());
act(() => {
setDeviceOnline(false);
statusListener?.(false);
});
expect(result.current).toBe(false);
});
});
@@ -358,6 +358,58 @@ describe('DocSyncEngine', () => {
expect(contents(engine)).toEqual(['Schreibe']);
});
it('typing on after leaving the tab causes no conflict with oneself', async () => {
const server = new FakeServer();
const engine = await startEngine(new FakeNet(server));
engine.focusBlock('b1');
edit(engine, (b) => [{ ...b[0], content: 'Start und' }]);
// Tab hidden (window switch, app switch on the phone): pending text goes out with keepalive
(engine as any).flushOnExit();
await new Promise((r) => setTimeout(r, 0));
expect(serverContents(server)).toEqual(['Start und']);
// Back in the tab, typing on in the same block
edit(engine, (b) => [{ ...b[0], content: 'Start und weiter' }]);
await engine.syncNow();
edit(engine, (b) => [{ ...b[0], content: 'Start und weiter geht es' }]);
await engine.syncNow();
expect(engine.getState().conflicts).toEqual([]);
expect(serverContents(server)).toEqual(['Start und weiter geht es']);
});
it('typing on in a block after a conflict updates the one conflict copy', async () => {
const server = new FakeServer();
const a = await startEngine(new FakeNet(server));
const b = await startEngine(new FakeNet(server));
a.focusBlock('b1');
edit(b, (blocks) => [{ ...blocks[0], content: 'B hat geändert' }]);
await b.syncNow();
await a.syncNow(); // the focused field keeps showing A's own text
a.applyFlat([{ id: 'b1', type: 'bullet', content: 'Start + A', level: 0 }]);
await a.syncNow(); // conflict: A's text becomes a copy
// A keeps typing in the same field, which still shows A's text
a.applyFlat([{ ...flatOf(a)[0], content: 'Start + A tippt' }, flatOf(a)[1]]);
await a.syncNow();
a.applyFlat([{ ...flatOf(a)[0], content: 'Start + A tippt weiter' }, flatOf(a)[1]]);
await a.syncNow();
await b.syncNow();
expect(a.getState().conflicts).toHaveLength(1);
expect(serverContents(server)).toEqual(['B hat geändert', 'Start + A tippt weiter']);
expect(contents(b)).toEqual(['B hat geändert', 'Start + A tippt weiter']);
// Once the cursor left, the field shows B's version again: editing it changes the block itself
a.focusBlock(null);
a.focusBlock('b1');
edit(a, (blocks) => [{ ...blocks[0], content: 'B hat geändert, A ergänzt' }, blocks[1]]);
await a.syncNow();
expect(a.getState().conflicts).toHaveLength(1);
expect(serverContents(server)).toEqual(['B hat geändert, A ergänzt', 'Start + A tippt weiter']);
});
it('viewers cannot change anything', async () => {
const server = new FakeServer();
const viewer = await startEngine(new FakeNet(server, 'viewer'));
+58 -10
View File
@@ -140,6 +140,10 @@ export class DocSyncEngine {
// Version of each block the editor last showed in agreement with the engine. The focused text field does
// not take over remote changes while typing, so its edits are based on this version, not the newest one.
private uiSeen = new Map<string, number>();
// Focused block -> its conflict copy: the field still shows the user's losing text, so typing on there
// goes into that copy instead of making a new copy per keystroke batch. Ends when the field shows the
// engine's text again or the cursor leaves the block.
private conflictRedirects = new Map<string, string>();
private undoStack: UndoStep[] = [];
private redoStack: UndoStep[] = [];
@@ -267,15 +271,19 @@ export class DocSyncEngine {
}
for (const b of blocks) {
const cur = this.local.blocks.get(b.id);
if (cur && !cur.deleted && cur.content === (b.content || '')) this.uiSeen.set(b.id, cur.version);
if (cur && !cur.deleted && cur.content === (b.content || '')) {
this.uiSeen.set(b.id, cur.version);
this.conflictRedirects.delete(b.id);
}
}
const ops = diffFlat(this.local, blocks, () => this.newOpId());
if (ops.length === 0) return;
const before = this.local;
const t = this.now();
for (const op of ops) {
if ((op.kind === 'insert' || op.kind === 'set_content') && op.blockId) this.activity.set(op.blockId, t);
if (op.kind === 'set_content' && this.uiSeen.has(op.blockId!)) op.baseVersion = this.uiSeen.get(op.blockId!);
if (op.kind === 'set_content') this.redirectToConflictCopy(op, this.local);
if ((op.kind === 'insert' || op.kind === 'set_content') && op.blockId) this.activity.set(op.blockId, t);
}
this.enqueue(ops);
this.record(before, ops);
@@ -350,7 +358,12 @@ export class DocSyncEngine {
const t = this.now();
const changed = blockId !== this.focused;
if (this.focused) this.activity.set(this.focused, t);
if (changed && this.focused) this.conflictRedirects.delete(this.focused);
this.focused = blockId;
// Entering a block, its field shows the engine's text (unfocused fields take it over), so edits from
// here on build on that version, not on one an earlier visit of the field saw
const entered = changed && blockId ? this.local.blocks.get(blockId) : undefined;
if (entered && !entered.deleted) this.uiSeen.set(entered.id, entered.version);
if (blockId) this.activity.set(blockId, t);
// Announce the lease right away: with push the next regular sync may be up to 30 s away
if (changed && blockId && this.canEdit && this.collaborative()) {
@@ -387,7 +400,7 @@ export class DocSyncEngine {
? this.status === 'error'
? this.pollDelay()
: this.nextBackoff()
: this.syncAgain || this.pending.length > 0
: this.syncAgain || this.pending.length > 0 || this.inflight
? 0
: this.pollDelay();
this.syncAgain = false;
@@ -462,6 +475,19 @@ export class DocSyncEngine {
return { ok: true };
}
/** Sends a text change into the conflict copy of its block (see conflictRedirects). */
private redirectToConflictCopy(op: Op, doc: Doc, copyId = this.conflictRedirects.get(op.blockId!)): void {
if (!copyId) return;
const copy = doc.blocks.get(copyId);
if (!copy || copy.deleted || copy.props.conflictOf !== op.blockId) {
// Resolved or discarded meanwhile: a new change is a new conflict
this.conflictRedirects.delete(op.blockId!);
return;
}
op.blockId = copyId;
op.baseVersion = copy.version;
}
private recompute(): void {
const v = cloneDoc(this.confirmed);
// Pending ops count the way they will be sent: formBatch folds all text changes of a block into one,
@@ -537,20 +563,27 @@ export class DocSyncEngine {
this.pending = [];
await this.persist();
}
const ops = this.canEdit ? this.inflight || [] : [];
if (ops.length > 0) this.status = 'saving';
// flushOnExit may start a new batch while this request is on the wire; only this one is answered here
let batch = this.canEdit ? this.inflight : null;
if (batch && batch.length > 0) this.status = 'saving';
for (;;) {
const res = await this.transport.sync(this.docId, {
clientId: this.clientId,
lastSeq: this.lastSeq,
ops: this.inflight ? ops : [],
ops: batch || [],
leases: this.canEdit && this.collaborative() ? { hold: this.holds(), release: [] } : undefined,
});
if (this.inflight) {
const sent = new Map(this.inflight.map((op) => [op.opId, op]));
const lostTo = new Map<string, string>(); // block -> conflict copy of its losing text
if (batch) {
const sent = new Map(batch.map((op) => [op.opId, op]));
for (const r of res.results) {
if (r.status === 'conflict') this.conflicts = [...this.conflicts, r];
const conflicted = sent.get(r.opId);
if (r.status === 'conflict' && r.conflictBlockId && conflicted?.kind === 'set_content') {
lostTo.set(conflicted.blockId!, r.conflictBlockId);
if (this.focused === conflicted.blockId) this.conflictRedirects.set(conflicted.blockId!, r.conflictBlockId);
}
// Someone else created a block with the same ID first (e.g. the first block of an empty note):
// keep the typed text by sending it as a regular text change of that block
const op = sent.get(r.opId);
@@ -559,7 +592,8 @@ export class DocSyncEngine {
this.pending.unshift({ opId: this.newOpId(), kind: 'set_content', blockId: op.blockId, content: op.content, baseVersion: 0 });
}
}
this.inflight = null;
if (this.inflight === batch) this.inflight = null;
batch = null;
}
this.role = res.role;
this.shared = res.shared;
@@ -581,6 +615,11 @@ export class DocSyncEngine {
this.lastSeq = entry.seq;
}
if (gap) await this.loadSnapshot();
// Text typed into the same field while the losing batch was on the wire builds on the losing text
// and belongs into the copy too
for (const op of this.pending) {
if (op.kind === 'set_content' && lostTo.has(op.blockId!)) this.redirectToConflictCopy(op, this.confirmed, lostTo.get(op.blockId!));
}
await this.persist();
if (!res.hasMore || gap) break;
}
@@ -690,7 +729,16 @@ export class DocSyncEngine {
/** Sends what is pending with keepalive (survives page unload) and releases leases. */
private flushOnExit(): void {
if (this.canEdit && (this.inflight || this.pending.length > 0)) {
const ops = this.inflight || formBatch(this.pending);
// The batch becomes the one in flight: the next sync resends exactly these ops (same IDs, applied
// once), and text typed afterwards starts a new batch on top instead of being folded into this one
// with its older base version, which would conflict with the user's own text
if (!this.inflight) {
this.inflight = formBatch(this.pending);
this.pending = [];
this.recompute();
void this.persist();
}
const ops = this.inflight;
this.transport
.sync(this.docId, { clientId: this.clientId, lastSeq: this.lastSeq, ops }, { keepalive: true })
.catch(() => {
+72
View File
@@ -0,0 +1,72 @@
import { useEffect, useState } from 'react';
import { onRealtimeStatus } from './api';
// Grace period before a missing realtime connection counts as offline (app start, short reconnects)
export const SERVER_OFFLINE_GRACE_MS = 4000;
// How often the server is asked while the realtime connection is missing
export const SERVER_PROBE_INTERVAL_MS = 15000;
// online: realtime connection (WebSocket/SSE) is up; limited: the server answers plain requests, but no
// realtime connection gets through (e.g. a proxy that buffers event streams; notes fall back to long
// polling); offline: no server at all
export type ConnectionState = 'online' | 'limited' | 'offline';
async function serverReachable(): Promise<boolean> {
try {
const res = await fetch('/api/v1/health', { cache: 'no-store' });
return res.ok;
} catch {
return false;
}
}
// Whether the server is reachable, judged by the app-wide realtime connection. Unlike navigator.onLine it
// also notices a server that is down while the device still has network. Without device network it is
// offline right away; otherwise, once the connection stayed away for a moment, a request to the server
// decides between limited and offline (repeated while the connection is missing).
export function useConnectionState(): ConnectionState {
const [state, setState] = useState<ConnectionState>('online');
useEffect(() => {
let connected = false;
let disposed = false;
let timer: number | undefined;
const stopProbing = () => {
window.clearTimeout(timer);
timer = undefined;
};
const probe = async () => {
const reachable = await serverReachable();
if (disposed || connected) return;
setState(reachable && navigator.onLine !== false ? 'limited' : 'offline');
timer = window.setTimeout(probe, SERVER_PROBE_INTERVAL_MS);
};
// Reconnect attempts report "not connected" every few seconds; they must not restart the grace period
const update = () => {
if (connected) {
stopProbing();
setState('online');
} else if (navigator.onLine === false) {
stopProbing();
setState('offline');
} else if (timer === undefined) {
timer = window.setTimeout(probe, SERVER_OFFLINE_GRACE_MS);
}
};
const unsubscribe = onRealtimeStatus((isConnected) => {
connected = isConnected;
update();
});
window.addEventListener('online', update);
window.addEventListener('offline', update);
return () => {
disposed = true;
unsubscribe();
stopProbing();
window.removeEventListener('online', update);
window.removeEventListener('offline', update);
};
}, []);
return state;
}
-45
View File
@@ -1,45 +0,0 @@
import { useEffect, useState } from 'react';
import { onRealtimeStatus } from './api';
// Grace period before a missing realtime connection counts as offline (app start, short reconnects)
export const SERVER_OFFLINE_GRACE_MS = 4000;
// Whether the server is reachable, judged by the app-wide realtime connection (WebSocket/SSE). Unlike
// navigator.onLine it also notices a server that is down while the device still has network. Without
// device network it is offline right away; otherwise only after the connection stayed away for a moment.
export function useServerOnline(): boolean {
const [online, setOnline] = useState(true);
useEffect(() => {
let connected = false;
let timer: number | undefined;
// Reconnect attempts report "not connected" every few seconds; they must not restart the grace period
const update = () => {
if (connected) {
window.clearTimeout(timer);
timer = undefined;
setOnline(true);
} else if (navigator.onLine === false) {
window.clearTimeout(timer);
timer = undefined;
setOnline(false);
} else if (timer === undefined) {
timer = window.setTimeout(() => setOnline(false), SERVER_OFFLINE_GRACE_MS);
}
};
const unsubscribe = onRealtimeStatus((isConnected) => {
connected = isConnected;
update();
});
window.addEventListener('online', update);
window.addEventListener('offline', update);
return () => {
unsubscribe();
window.clearTimeout(timer);
window.removeEventListener('online', update);
window.removeEventListener('offline', update);
};
}, []);
return online;
}