feat(realtime): long polling for app-wide events behind proxies
When a proxy lets neither WebSocket nor SSE through, the app opens a poll connection: the server buffers its events (an SSEClient without a stream), each GET waits up to 25 s, and room joins work like for SSE. Tasks and lists now update live there too, and note sync takes its notifications from it instead of a second long poll. Idle connections close after two minutes. The profile shows such a connection as limited. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -641,6 +641,8 @@ export class DocSyncEngine {
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}
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private channel(): SyncChannel {
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// The app-wide long polling brings the notifications: same channel as the note's own long polling
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if (this.pushKind === 'poll') return 'longpoll';
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if (this.pushKind !== 'none') return this.pushKind;
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if (this.longPollRunning && !this.longPollBroken) return 'longpoll';
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return 'interval';
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@@ -1,8 +1,9 @@
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// Push notifications for note sync: the server sends DOC_SEQ into the note's room whenever the note, its
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// leases or its presence change. Delivery uses the app-wide realtime connection (WebSocket, else SSE).
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// leases or its presence change. Delivery uses the app-wide realtime connection (WebSocket, else SSE, else
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// long polling).
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import { createRealtimeConnection, getRealtimeTransport, isRealtimeConnected } from '../api';
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export type PushKind = 'ws' | 'sse' | 'none';
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export type PushKind = 'ws' | 'sse' | 'poll' | 'none';
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export interface PushChannel {
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/** Calls onPoke for changes of docId and onStatus whenever the channel goes up or down. */
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